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Posted

So i'm new to the world of modding games. Really just not sure what work goes into the process of designing general cheats. Things such as modifying recoil, listing game objects into an interface like esp. How do you apply these designs to a secure multiplayer game get past the game's security. I expect code is required. I'm hoping someone can give a brief summary of what i should be learning, for my own attempts at hacking a game like rust securely.

If posted in the wrong section sorry

 

Posted

"Undetected" / "Secure" Everyone is doing the same codes basically, same base, same foundation, so everythings basically having the same code, implementing junk code is not even worth it either if you have considered doing that. 

* Do not copy others bases nor their codes, even if your trying to make your own, make yours unique.

* Consider C++ for game hacking, personally I find C++ the best game hacking language, it's all preference.

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Posted
2 hours ago, dylandais said:

Awesome i was hoping someone could post a relevant tutorial, thanks!

No problem bro , hope you go on to make great cheats.

Posted

Generally to keep a cheat undetected, you need to have a driver that allows you to change values without the anti cheat detecting it. I would say Focus on the basics for now as the guys above said. 

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